Posts Tagged ‘Opengl’

OpenGL Brings The Hope Of Games That Don’t Suck To The BlackBerry

Some of the biggest news coming out of the first day of the BlackBerry Developer’s Conference was the announcement of OpenGL ES support on the BlackBerry.  OpenGL will bring 3-D graphics and the promise of 3-D Games.

Let’s hope that RIM also plans to announce support for application execution from removable memory because 3-D graphics will greatly increase the size of applications.

OpenGL Brings The Hope Of Games That Don’t Suck To The BlackBerry is a post from: RIMarkable



BlackBerry Curve 8530 and more to support OpenGL

The BlackBerry Curve 8530, which has been announced from Sprint, will come with OpenGL support. This is going to be huge for the device as it will bring some really slick applications which compelling UIs and 3D graphics.

The news comes as we recently got clarification from RIM that CDMA devices with OS 5 and the latest Qualcomm chipsets, will all ship with OpenGL support.

So not only will you be able to get the 8530 in Black, Royal Purple and Red, but it looks like you will also be able to get some awesome games like Super Monkey Ball (not confirmed).

© Kyle for BlackBerry Cool, 2009



RIM announce Adobe Flash support coming to BlackBerry

BlackBerry apps are going to get very consumer friendly, very fast as RIM keep making announcements about new features and services for developers that appeal to the consumer market.

Today, at the BlackBerry Developer Conference, RIM and Adobe announced that creative professionals and application developers will be able to use the Adobe Flash Platform and Adobe Creative Suite content development and authoring tools, to easily create rich content and application experiences for BlackBerry.

With Flash, OpenGL support and the new GUI builder, BlackBerry apps in 2010 are going to look very different than in 2009.

For more information, developers can visit the BlackBerry Developer Zone and Adobe Developer Site.

© BlackBerry Cool for BlackBerry Cool, 2009