Posts Tagged ‘Games’

Magmic’s Product Manager Jeff Bacon on BlackBerry, iPhone and NYT Brand

Rob Woodbridge from Untether.TV is back and he’s interviewing Magmic’s Product Manager Jeff Bacon. We’ve had Jeff Bacon on BlackBerryCool several times, with his own column Bacon on BlackBerry, as well as some news tidbits. Jeff is a talented BlackBerry developer and has a lot of interesting things to say from a developer’s perspective.

In this interview, Jeff talks about Magmic’s NYT license and how they leveraged the brand to develop NYT Crossword and NYT Sudoku. The first thing that struck me during the interview, was Jeff’s comment about the fact that when they first started developing for BlackBerry, there were only a few models and implicitly suggested that development for BlackBerry has become more complicated. If a veteran developer such as Jeff is lamenting about the development process, RIM should these comments very seriously. At around 8 minutes, on the subject of costs associated with porting, Jeff says “it can get frustrating sometimes…why is someone releasing a new device that requires us to redesign a new UI for it?” The release of the BlackBerry Storm, apparently caused a lot of headaches dealing with the touchscreen, and cost the company dollars in porting and redesigning their games.

On the subject of distribution, Magmic focused on an exclusive with AT&T to promote the NYT brand. This brings up an interesting point that content is becoming increasingly valuable to carriers as a means of differentiating them from the competition. “Every carrier wants something that they can say that they have, that their competitors don’t, whether that’s a new type of device, rate plan, coverage map, or content. Content has been driving device sales for the last couple of years and will continue to moving forward.” BlackBerry is in a unique position in this regard with their ability to bring apps that the iPhone can’t supply (Skype, IM aggregators etc), thus getting the support of the carriers to sell more BlackBerrys.

When it comes to the iPhone, Jeff was really positive. When Magmic first started developing for the iPhone, it was much more powerful than the BlackBerrys on the market at the time. While Magmic was pushing the boundaries of what was possible on a BlackBerry, they found new challenges with the iPhone given that they had more processing power and memory at their disposal. Also, customers on the iPhone were used to a much different experience than BlackBerry users. Jeff gives Apple a lot of kudos for educating their users about how to use applications and setting a standard for developers that, if they adhere to, will almost guarantee that an iPhone user can pick up their application and use it without the need for help menus or tutorial.

Overall, I would say this interview summarizes some of the key competitive advantages that the iPhone provides to developers, that RIM would be smart to adopt. While BlackBerry provides a platform that can surpass the iPhone in what an application can offer, the barriers to entry need to come down.

© Kyle for BlackBerry Cool, 2010



Zeebu Mobile launch Super BabyGO! with 25 copies to give away

sbgo_splash_storm2

Super BabyGO! is the latest update to the BabyGO! franchise by Zeebu Mobile. The first version of the app, is a free sample of how the game works, and this version has some great new features you and your kid would like.

Once downloaded, the app locks the BlackBerry and lets your 0-2 year old push the keys and hear the corresponding sound. The app also features a growing section of downloadable content to keep things fun. Instead of letters and numbers, it can deliver cute animals as well as multiple languages.

Super BabyGO! is available for $5.99, or on a free trial. You can get more details and download information from their site. Also, Super BabyGO! is soon to be in App World so feel free to check it out then.

The folks at Zeebu Mobile are also providing 25 licenses to winners who comment and tell us “what games/toys your kids love to play with.” We’ll select 25 winners at random and email them licenses.


© Kyle for BlackBerry Cool, 2009



Dope Wars more awesome on BlackBerry as Druglord Wars

DruglordWars

Berry Wars has been given a huge update and is now a visually stunning BlackBerry game called Druglord Wars. The game is just like the original Dope Wars, where the aim is to buy low and sell high, all the while avoiding the cops.

Some new features to the game include:

  • Global online leaderboard to compare your skills to the world.
  • 17 drugs to buy and sell in 11 beautifully rendered cities.
  • 18 weapons and storage containers to take down enemies and hold more drugs.
  • Over 125 custom designed images just for BlackBerry.
  • Save games and preview progress before resuming.
  • Unlimited gameplay mode to see how far you can take your drug empire.

The game is currently on sale for $3.99 until November 20th (regularly $4.99). Druglord Wars is available for OS 4.6 and up with 480×320 or 480×360 screens, and there are plans to support 4.5+ with 320×240 soon.

© Kyle for BlackBerry Cool, 2009



What Will RIM Do About Memory Problems On The BlackBerry?

BlackBerry Memory

As many of you may already know, memory has been a point of contention for BlackBerry users for quite some time.  To get straight to the point, there simply isn’t enough of it.  Sure, the newest devices have 16 gig media cards and 2 gigs of internal memory, but, you really only have 256 MB of application space.  Once you factor in the OS you are probably only talking about a 100 MB or so from which to install and run applications and if you don’t have a BlackBerry Storm2 or better, the problem  is dramatically worse.

The big hit at the BlackBerry Developer’s Conference this week was OpenGL ES which brings 3D graphics support to BlackBerry applications.  Starting with the BlackBerry Storm2 and the BlackBerry Curve 8530, developers are going to deliver applications and games that rival what you see on the the iPhone.  The problem for RIM, however, is that 3D graphics take up space.  They take up a lot of space and the BlackBerrys antiquated way of handling memory is going to be a huge bottleneck.

BlackBerry App World’s ability to archive rarely used applications and store them on your media card allowing you to reclaim that precious application memory is great feature, but, it gets really old really quick when you have do it with apps you use regularly simply because you are out of memory.

RIM needs to fix this…

What Will RIM Do About Memory Problems On The BlackBerry? is a post from: RIMarkable



BlackBerry Curve 8530 and more to support OpenGL

The BlackBerry Curve 8530, which has been announced from Sprint, will come with OpenGL support. This is going to be huge for the device as it will bring some really slick applications which compelling UIs and 3D graphics.

The news comes as we recently got clarification from RIM that CDMA devices with OS 5 and the latest Qualcomm chipsets, will all ship with OpenGL support.

So not only will you be able to get the 8530 in Black, Royal Purple and Red, but it looks like you will also be able to get some awesome games like Super Monkey Ball (not confirmed).

© Kyle for BlackBerry Cool, 2009