Posts Tagged ‘Developers’

Thoughts on the BlackBerry Slider: Carrier vs Developer Needs

We’ve been seeing a lot of pictures of the upcoming BlackBerry Slider and I’ve had a few conversations with developers I’d like to share. My primary concern about the BlackBerry Slider is that the impetus for its design comes from the carriers and what’s good for them, rather than the developers and what will truly benefit the platform.

While there is a lot we don’t know about the BlackBerry Slider, we do know that it incorporates several different input methods. These input methods include:

  • Trackpad
  • Touchscreen
  • Physical keyboard
  • Virtual keyboard (landscape mode)


Consider something as simple as navigation. With a trackpad device, you know a user will only be navigating horizontally and vertically (and possibly diagonally). With a touchscreen, you have to accommodate for the fact that the user will navigate anywhere. Combining the two, as well as having both types of keyboards, you’re creating a plethora of new instances for bugs and unpredicted entry.

Another development hassle is the possibility that SurePress is dead. This rumor has been circulating and it’s hard to believe it’s true. RIM has a lot of money invested in SurePress and abandoning the technology, even for one device, would be surprising to say the least. That being said, if they do abandon SurePress, developers now have to accommodate for yet another input method. Software ported to the SurePress Storm, now needs to be redeveloped to avoid the ‘highlight then select’ instance and replace it with simply ’select’.

Complicating the platform is a step in the wrong direction. Developing for BlackBerry needs to get easier, and by adding more input methods, you’re doing just the opposite. So why is RIM going in this direction? If I had to guess, I would say it’s a carrier decision. RIM has historically done anything the carrier wants, because they value the relationship, and believe that if the carrier is happy more devices get sold and in the end RIM wins. This logic is sound but assumes the carrier knows how best to sell smartphones. Apple made the incredibly ballsy move of believing they knew better than the carrier, and it has done very well for them.

The BlackBerry Slider will definitely be a big seller, because it likely has a lot of carrier marketing data behind it that says users are looking for a touchscreen slider. I’m sure whatever carrier is requesting it (almost certainly Verizon), believes it will give them an offering their competition (AT&T) doesn’t have (namely an iPhone with a keyboard). On the other hand, developers now have a new device to add to their porting list, and it will be a long time after this device launches before we start seeing decent software available for it.

© Kyle for BlackBerry Cool, 2010



Developers: Win $5000 in the Canpages API Contest


The iPhone app demo gives you an idea of what to implement

Canpages is running a nation-wide API contest for developers who can build an app for iPhone, BlackBerry, Android and/or web. The Canpages API gives you access to over a million Canadian businesses, and they’re looking for an app with a great UI and a lot of features. The contest has started and there doesn’t seem to be any entries yet, so there is still plenty of opportunity to win. Canpages will reward one grand prize winner $5,000 in cash, as well as three runners-up with $1,000.

© Matt Cameron aka W4LNUT for BlackBerry Cool, 2010



Distimo Report Compares Mobile Games on Smartphones

Distimo have released their latest report based on 2010 data that compares games in the Apple App Store, BlackBerry App World, Google Android Market, Nokia Ovi Store and Windows Marketplace. The major findings of the report include:

  • Games on the Windows Marketplace and BlackBerry App World are most expensive at $4.91 and $4.60 (on average) respectively.
  • The Games category on the Apple App Store with the most titles available is Puzzle.
  • Games published in the Role Playing category on the Apple App Store are most expensive, averaging $7.96 per game. Most other game categories average between $1.30 and $2.60.
  • 22% of the most grossing game titles in the Apple App Store were published in the Action category. The Arcade and Adventure categories were second and third with 12% and 9%, respectively. Interestingly enough, although the Puzzle category is the largest games category in the Apple App Store, relatively few of these games generate enough revenue to be ranked among the top grossing game titles.

To download the report yourself, grab it from the Distimo site.

The Distimo reports continually highlights the fact that BlackBerry apps are relatively too expensive. While I appreciate that RIM have created an app economy that has more quality, albeit less quantity, this doesn’t really apply in gaming. BlackBerry games are too expensive considering they’re not nearly as fun as iPhone games. You’re paying more for a BlackBerry game and not getting as much value as with the iPhone. I would love to see more tools offered to developers so they can make more compelling games for BlackBerry at a low price point.

© Kyle for BlackBerry Cool, 2010



Zebbo Provide App Developers With Carrier Billing for Apps

Zebbo have developed a cool service for app developers so they can better monetize their apps. The app using SMS and carrier relationships to provide developers with a means to offer carrier billing for their apps. The downside is that for certain carriers, the website will take upwards of a 50% commission on the sale. This is probably because the fees that carriers are charging are so significant. In any case, the large commission may be offset by the fact that you can reach users who would otherwise not purchase with a credit card or PayPal.

© Kyle for BlackBerry Cool, 2010



Foursquare coming to BlackBerry early December

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The Next Web got the scoop on a Foursquare app for BlackBerry that is trickling out of beta soon. The app is supposed to go live “early December,” and with about 50 beta testers already using it, the app should be coming out any day now.

Foursquare has around 100,000 users in their community that share information about their city and use the service to find like-minded individuals and possibly friends. The Foursquare API is available to developers, so we may see more applications building its functionality into their apps.

Any big Foursquare users out there?

[Hat tips Ronen and Josep]

© Kyle for BlackBerry Cool, 2009